Changelog
Version 1.7.7
Fixed error when using Vertex Color Material because of developer changes to bsdf shader in newer versions of Blender.
Renamed Vertex Color Material to Add Material and set the Use Vertex Color toggle to false as default
Added the XYZ direction in Quad Slice. This will better cut the faces when user selects faces that are facing different planes.
When selecting all faces using Quad Slice, affect only ngon faces to avoid freezes. Quad Slice and also Quad Project are not designed for all face selection rather selecting faces that are in the same plane and direction.
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