Bevel

The Bevel Type utilizes edge selection, transforming these edges into panel cuts. This method is the most intuitive of the three and is straightforward.

Listed below are the properties under bevel type and what they do.

Limit

This consists of 3 options: Select, Sharp and Seam.

  • Select: Converts selected edges to panel cuts.

  • Sharp: Converts marked sharp edges to panel cuts.

  • Seam: Converts edges marked with seams to panel cuts.

Width

The Width property is used to increase the size of the panel cut.

Figure 1

Depth

The Depth property adjusts the position of the panel cut's center edge, moving it either inward or outward on the sorrounding faces.

Figure 2

Segment

The Segment property increases the number of edges that make up the panel cut's center edge.

Figure 3

Split

The Split property splits both ends of the edge selection and lets you slide the vertex on the last edge in that area.

Figure 4

Merge

The Merge property will join the split vertex after using the split property to the nearest vertex.

Figure 5

Cut Symmetry

The Cut Symmetry toggle allows you to cut the edges in the symmetry lines of the mirror modifier.

Figure 6

Border Sharp

This allows you to mark sharp the boundary edges of the panel cut. Only works when using Shade Smooth or Smooth by Angle on the active object.

Figure 7

Floater Mesh

This separates the panel cut as a separate mesh and turns off some Cycles visibility properties to make it look like it is a part of the mesh underneath in most viewing angles. You can quickly do this by using the "floater bevel" presets.

Figure 8

If doing this manually without the preset, the effect will not be immediately apparent because you need to use the Offset parameter to make the panel cuts offset from the mesh.

Middle Sharp

This allows you to mark sharp the middle edges of the panel cut. Only works when using Shade Smooth or Shade Smooth by Abgle on the active object.

Figure 9

Boundary Edges

The Boundary Edges toggle allows you to cut the outer edges of face selections instead of all the edges selected within.

Figure 10

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