> For the complete documentation index, see [llms.txt](https://www.blenderguppy.com/add-ons/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://www.blenderguppy.com/add-ons/panel-cutter/examples.md).

# Examples

The Panel Cutter add-on lets you create designs by just adding edges then using them as panel cuts. Starting with just a simple basemesh, you can quickly turn these into detailed models.

<figure><img src="https://1533334696-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4r0AELTCYZZ7h3JlR2Hg%2Fuploads%2FHgBeX8TmjCyr21YAtvH1%2Fpanel_cut_sample_01.jpg?alt=media&amp;token=7ee501ec-5da6-49df-a1e8-fd211f9fc792" alt=""><figcaption><p>Figure 1</p></figcaption></figure>

In Figure 1, the basemesh in the left was detailed using the Bevel Type. The panel cuts are made by adding edges using the knife `k`, loop cut and slide `ctrl r` and inset `i` then using some of the newly generated edges from this operation for the panel cut detail.

<figure><img src="https://1533334696-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4r0AELTCYZZ7h3JlR2Hg%2Fuploads%2Fzx3plQYHvZYqFOLV2gKi%2Fblender_sJF7datFBy.gif?alt=media&amp;token=1a03242b-caf0-481c-9a2c-9b7119fe71f4" alt=""><figcaption><p>Figure 2</p></figcaption></figure>

Using loop cut and slide `ctrl r` to create edges and selecting a pattern from those edges to create the panel cut detail.

<figure><img src="https://1533334696-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4r0AELTCYZZ7h3JlR2Hg%2Fuploads%2F2veb0I84zEQG2D4aMlgg%2Fblender_JKoZ06zchG.gif?alt=media&amp;token=5b8f7da8-7a78-449e-b256-fe3398662a52" alt=""><figcaption><p>Figure 3</p></figcaption></figure>

Using knife `k` to make edge cuts on faces then using that shape to create the panel cut detail.

<figure><img src="https://1533334696-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4r0AELTCYZZ7h3JlR2Hg%2Fuploads%2F2IqidqY9oSqbfO39qMsI%2Fblender_G6kuTSefVh.gif?alt=media&amp;token=a0bb639f-e704-4873-8137-aa33fa5896f4" alt=""><figcaption><p>Figure 4</p></figcaption></figure>

Another method you can use to create shapes from faces is using the inset `i` function. You can adjust the edges after the operation for further modifications.

<figure><img src="https://1533334696-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4r0AELTCYZZ7h3JlR2Hg%2Fuploads%2FuQ0xOw7Xk0BpYiWqssB5%2Fpanel_cut_sample_02.jpg?alt=media&amp;token=44077139-ce6a-4143-ae70-b6e6e160da90" alt=""><figcaption><p>Figure 5</p></figcaption></figure>

Using the techniques mentioned above, even our default cube can be dressed up nicely in mere minutes.&#x20;

<figure><img src="https://1533334696-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4r0AELTCYZZ7h3JlR2Hg%2Fuploads%2FEIvGFZ4WD9IczmfHfDCO%2Fblender_ppX0JDw15X.gif?alt=media&amp;token=88bb57ac-22f1-4208-a1cd-8e61932bfa8b" alt=""><figcaption><p>Figure 6</p></figcaption></figure>

The Inset type no longer needs to have the edges marked as sharp and the surrounding faces selected - the script now does this automatically and all you need to do is select the edges you want as panel cut details.

<figure><img src="https://1533334696-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4r0AELTCYZZ7h3JlR2Hg%2Fuploads%2FjMABeaI4bnR1heQlJ7rQ%2Fblender_XTaq3a3qU0.gif?alt=media&amp;token=e3af1230-87be-478b-af20-080e01be40cd" alt=""><figcaption><p>Figure 7</p></figcaption></figure>

Alternatively, you can mark sharp the edges you want as panel cuts so you can plan them better and just use the sharp limit when using the operator.

<figure><img src="https://1533334696-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4r0AELTCYZZ7h3JlR2Hg%2Fuploads%2FjuOUW2b5supmNIwKxMsJ%2Fblender_YW6YXSoMzR.gif?alt=media&amp;token=bc55b283-e0ed-4924-be6d-2e08d136aefe" alt=""><figcaption><p>Figure 8</p></figcaption></figure>

The Inset type is non-destructive by default and some of the settings can be randomized like the Random Panels operator in [Random Flow.](/add-ons/random-flow.md)
