These settings control the symmetry of the ship. It also contains the smooth toggles that can turn on or off its effect in the x, y and z axis.

These are the Settings properties and what they do:

Mirror X, Mirror Y and Mirror Z

These toggles lets you mirror the mesh in the x, y and z axis.

Flip X, Flip Y and Flip Z

The mesh is initially not symmetrized and using the mirror toggle above, the ship is mirroed using the geometry from the positive x, y and z axis.

Using the flip toggles means that you will use the other sides or the negative -x, -y or -z axis for symmetry.

Smooth X, Smooth Y and Smooth Z

These toggles controls the axis that the Smooth property from the Hull section can influence or affect.

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