For the complete documentation index, see llms.txt. This page is also available as Markdown.

Settings

These settings control the symmetry of the ship. It also contains the smooth toggles that can turn on or off its effect in the x, y and z axis.

Figure 1

These are the Settings properties and what they do:

Mirror X, Mirror Y and Mirror Z

These toggles lets you mirror the mesh in the x, y and z axis.

Figure 2

Flip X, Flip Y and Flip Z

The mesh is initially not symmetrized and using the mirror toggle above, the ship is mirroed using the geometry from the positive x, y and z axis.

Figure 3

Using the flip toggles means that you will use the other sides or the negative -x, -y or -z axis for symmetry.

Figure 4

Smooth X, Smooth Y and Smooth Z

These toggles controls the axis that the Smooth property from the Hull section can influence or affect.

Figure 5

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