> For the complete documentation index, see [llms.txt](https://www.blenderguppy.com/add-ons/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://www.blenderguppy.com/add-ons/random-starship/functions/settings.md).

# Settings

These settings control the symmetry of the ship. It also contains the smooth toggles that can turn on or off its effect in the x, y and z axis.

<figure><img src="/files/Znqug3GZrc1A9PrLQ8Aw" alt=""><figcaption><p>Figure 1</p></figcaption></figure>

These are the **Settings** properties and what they do:

### Mirror X, Mirror Y and Mirror Z

These toggles lets you mirror the mesh in the x, y and z axis.

<figure><img src="/files/F9rMn5LSOBs1ImXH4zOy" alt=""><figcaption><p>Figure 2</p></figcaption></figure>

### Flip X, Flip Y and Flip Z

The mesh is initially not symmetrized and using the mirror toggle above, the ship is mirroed using the geometry from the positive x, y and z axis.

<figure><img src="/files/Y3XASTkIoG57C4tcr1Sm" alt=""><figcaption><p>Figure 3</p></figcaption></figure>

Using the flip toggles means that you will use the other sides or the negative -x, -y or -z axis for symmetry.

<figure><img src="/files/7NITUBflOUdPMS1YmgWW" alt=""><figcaption><p>Figure 4</p></figcaption></figure>

### Smooth X, Smooth Y and Smooth Z

These toggles controls the axis that the **Smooth** property from the **Hull** section can influence or affect.

<figure><img src="/files/DZpNZy1Iv8PnTMQ6UMRP" alt=""><figcaption><p>Figure 5</p></figcaption></figure>
