> For the complete documentation index, see [llms.txt](https://www.blenderguppy.com/add-ons/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://www.blenderguppy.com/add-ons/random-starship/functions/settings.md).

# Settings

These settings control the symmetry of the ship. It also contains the smooth toggles that can turn on or off its effect in the x, y and z axis.

<figure><img src="https://1533334696-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4r0AELTCYZZ7h3JlR2Hg%2Fuploads%2F9VZOKWJAdyyRNDtvetHX%2Fblender_ZB22fB367A.png?alt=media&amp;token=5b5312df-6bf7-47c6-85bf-a8e4e4f03b73" alt=""><figcaption><p>Figure 1</p></figcaption></figure>

These are the **Settings** properties and what they do:

### Mirror X, Mirror Y and Mirror Z

These toggles lets you mirror the mesh in the x, y and z axis.

<figure><img src="https://1533334696-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4r0AELTCYZZ7h3JlR2Hg%2Fuploads%2FCLLPlZyFAXvVqkIoxpDb%2Fblender_Q3DRmHrcGT.gif?alt=media&amp;token=ca7fc767-d31d-42ff-8aec-4a3f5d564bb3" alt=""><figcaption><p>Figure 2</p></figcaption></figure>

### Flip X, Flip Y and Flip Z

The mesh is initially not symmetrized and using the mirror toggle above, the ship is mirroed using the geometry from the positive x, y and z axis.

<figure><img src="https://1533334696-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4r0AELTCYZZ7h3JlR2Hg%2Fuploads%2FVCq08OKKvdpZtZmh7hPI%2Fblender_5pbBhfL80U.gif?alt=media&amp;token=249fd6c0-be18-4990-a32d-f3166dd36b0f" alt=""><figcaption><p>Figure 3</p></figcaption></figure>

Using the flip toggles means that you will use the other sides or the negative -x, -y or -z axis for symmetry.

<figure><img src="https://1533334696-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4r0AELTCYZZ7h3JlR2Hg%2Fuploads%2FP3SIA88vAhvmDvjmYZJ2%2Fblender_cIj7bcgFMp.gif?alt=media&amp;token=1884a5e6-63d1-422d-8692-bd80061e5ebc" alt=""><figcaption><p>Figure 4</p></figcaption></figure>

### Smooth X, Smooth Y and Smooth Z

These toggles controls the axis that the **Smooth** property from the **Hull** section can influence or affect.

<figure><img src="https://1533334696-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4r0AELTCYZZ7h3JlR2Hg%2Fuploads%2FMMiG6xzSZQYZ8ENtQClB%2Fblender_BTJgxj8yHH.gif?alt=media&amp;token=b4aeec1c-22c3-49a7-bbe5-ad9e9b71a6f3" alt=""><figcaption><p>Figure 5</p></figcaption></figure>
