> For the complete documentation index, see [llms.txt](https://www.blenderguppy.com/add-ons/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://www.blenderguppy.com/add-ons/greeble-bake/function/last-baked-images.md).

# Last Baked Images

This contains text/search boxes for the last images you have baked using the add-on.

<figure><img src="https://1533334696-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4r0AELTCYZZ7h3JlR2Hg%2Fuploads%2FOkkjv2a1GkLTT5m5wkB9%2Fblender_BZYFVn8YGj.png?alt=media&amp;token=61fc7b99-ac00-4744-be29-e7309948d673" alt=""><figcaption><p>Figure 1</p></figcaption></figure>

These textboxes will be filled with their correspoding texture map names everytime you execute the baking process unless you have the **Bake To Last Images** toggle enabled in the **Baking** tab which in this instance will keep or freeze the names already in them.&#x20;

<figure><img src="https://1533334696-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4r0AELTCYZZ7h3JlR2Hg%2Fuploads%2FNDoHEBk2ZSQDazvaYzZf%2Fblender_jR74Rd31jR.png?alt=media&amp;token=f57a01c8-20e4-45d5-9540-2a16ee8ee3ba" alt=""><figcaption><p>Figure 2</p></figcaption></figure>

If a particular texture map textbox is blank, a name will still be generated if you have the corresponding bake type enabled and also even if you have the **Bake To Last Images** enabled which will only work if the texture map name is in the textboxes already to reference the image.

<figure><img src="https://1533334696-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4r0AELTCYZZ7h3JlR2Hg%2Fuploads%2FF3fiTad6KTdFKnD98R1v%2Fblender_NGjlW59Qyt.png?alt=media&amp;token=0fce2697-93fd-48b1-b97a-75f583718d79" alt=""><figcaption><p>Figure 3</p></figcaption></figure>

You can click on any textboxes and it will show you a dropdown menu where you can manually select the image you can use for that particular texture map when using the **Bake To Last Images** functionality.

{% hint style="info" %}
*Obviously, avoid using the same texture map for multiple bake types.*
{% endhint %}

You can also remove the image texture by using the "x" icon in the right side of the textboxes.

<figure><img src="https://1533334696-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4r0AELTCYZZ7h3JlR2Hg%2Fuploads%2Fc5KUbCF507M4wbjLICTe%2Fblender_Dp0RicVAZf.png?alt=media&amp;token=a8128f9c-4fd7-4463-98b4-c381c9ef5aa5" alt=""><figcaption><p>Figure 4</p></figcaption></figure>

In Figure 4, the red highlight means these texture images doesn't exist anymore in Blender. If this happens, the baking process will disregard them and just create a new image based on the name you have set.
