> For the complete documentation index, see [llms.txt](https://www.blenderguppy.com/add-ons/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://www.blenderguppy.com/add-ons/random-flow/functions/mesh/apply-mesh.md).

# Apply Mesh

This operator applies all the modifiers in the active object and can also convert curves to meshes which useful for operators like Random Tubes and Random Cables.

<figure><img src="/files/tJdiM9jj2nwBhkFhUD5z" alt=""><figcaption><p>Figure 1</p></figcaption></figure>

It can also work on multiple selected objects.

<figure><img src="/files/OF5WCM6S3FaYofVAmBKF" alt=""><figcaption><p>Figure 2</p></figcaption></figure>

If you wish to only apply the mirror modifier on the selected object(s), hold the `Ctrl` hotkey while clicking on the operator button.

<figure><img src="/files/BWQW6vyZC1bxzIv1iS7L" alt=""><figcaption><p>Figure 3</p></figcaption></figure>

In Figure 3, the active mesh has a mirror and a bevel modifier. With the hotkey combination mentioned above, only the mirror modifier was applied leaving the rest of the modifiers intact.
